Through the University's program I was able to study form of objects. I was able to learn and practice using 3D modeling software such as Blender for purposes of asset creation for video games or 3d Printing, as well as practice sketching so I was able to sketch was was around me but also create things from scratch such as characters, environments, etc.
This is my start
This is a collection of one of my first sketch books. It's done physically and included me traveling around sketching still lifes.
I practices techniques to sketch but also trained my eye to see what looks right and how to draw what I see.







Here's a video of me drawing a freehand sketch using Adobe Fresco

A moon base I created using Blender, as one of my first projects using Blender. Here I learned not only how to use blender but also an assortment of techniques such as light baking and fluid simulation.